
Finally got around to watching Ari
Folman's Waltz with Bashir last night. It's an animated documentary that attempts to clarify what film critic Jonathan Murray rightly pegged as
Folman's, "
at first apparently insurmountable, personal confusion as to his physical and moral proximity to the massacre of defenseless Palestinian civilians in the Sabra and Shatila refugee camps in Beirut."
So probably not your typical Saturday night popcorn film. The subject matter is harrowing, fraught with the anguished, often nightmarish, memories of Israeli veterans. In an interview from this past spring in
Cineaste magazine,
Folman said he was "
interested in the memory of the (Sabra and Shatila refugee) massacre as seen by the common soldier." To that effect, he interviewed and videotaped one on one conversations with several fellow veterans/friends on a sound stage, the raw footage of which he then used to storyboard the documentary and animate their recollections.
There was something initially off-putting about
Waltz with Bashir's use of
Flash for its animation. It lacked fluidity. It's a cut-out style of animation similar to what you see on
South Park or those Terry Gilliam
made for
Monty Python's Flying Circus. According to the film's art director, David
Polonsky, the possibility of animating the film entirely in computer generated imagery or the more classical
cel animation style wasn't a possibility given the film's limited budget. In a
great interview with
Polonsky about the film's animation process, he says:
The characters were sketched and scanned in Photoshop, then copied into Flash and dismembered into hundreds of tiny pieces to allow for complicated movement, while the backgrounds were Photoshop that were exposed to after-effects, and then the whole film was given a thick layer of after-effects. And there was a little bit of 3-D (CGI).
It was the Flash animations lack of visual fluidity that I initially found somewhat limiting. There's a stiffness and a
puppetlike demeanor to the characters that is, at first, distracting given the subject matter. But as the documentary progressed I was won over by how ingeniously
Polonsky and his small team of animators worked with those limitations, creating an animated film strikingly of itself.
The breaking up (or dismemberment, to be more exact) of those character sketches into "hundreds of tiny pieces" that were then animated with Flash is perfectly befitting of the film's preoccupations with the fluidity of memories, dreams, fantasies and the subconscious. It gives everything a protean, dreamlike quality.
Adding the the formal innovation was the decision by
Polonsky to take photographs of the actual environments (buildings, tanks, cars, roads) the veterans in the film are describing and adding them in as background details. It creates a highly effective visual incongruity, with the hyper-realism of the environmental photographs (given a touch of after-effects), mingling with the Flash rendered character sketches of the veteran's recollections.